Wednesday, 19 October 2011

Sound Effects

Of course, we would need audio to accompany the visual, so that's why we had to find some sounds and music. We presented our idea to a group of people who specialized in the sound department and a few of them volunteered to produce some musical compostions. We sent them an animatic to get a feel for what sort of theme and style would suit the setting of the story. Sometime later, they sent me a few audio files of some quite interesting themes that would be good. We managed to use one later on for the final trailer.

For other sound effects, I set on doing some research and found some sounds that were relevant to the environments that were involved in the original plot. For the ocean, I found some sounds that included a slight breeze and waves gently crashing. For the pod being lowered into the water, I had to find a sound of a splash that had weight and I managed to find one. Of course not all these sounds were right in some way, which is why I used Adobe Soundbooth to manipulate them to our liking.

For several sounds that involved underwater bubbles, I gave them a resonant effect and a reverb to make them sound slighly echoey.

In this image, I am attempting to create another resonant effect for a sound effect that is to be used for one of the underwater scenes.


Once all of the sound effects were done and converted into WAV files, I imported them into Premiere Pro to arrange them with certain scenes. In the image above, you could see the pod being moved by a crane, so I used a combination of sounds including creaking metal, whirring and quiet ocean for the background.

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